Half-Real: The Book is Here!
Posted: November 30th, 2005 | Author: Simon | Filed under: Clippings | Comments OffFrom Jesper Juul’s website:
I am happy to announce that my book, Half-Real: Video Games between Real Rules and Fictional Worlds has now been published by MIT Press.
Half-Real is an attempt at creating a basic theory of video games: In the book I discuss what video games are and how they relate to non-digital games, how players learn to use a game, how players imagine the world of a game, and why video games are fun.
Half-real is a book on video game theory, but it is generally readable. As for method, the book is an eclectic mix of theories on games, film and literary theory, computer science, and psychology.
The book?s companion website is up at http://www.half-real.net.
The website also contains A dictionary of video game theory, an expanding dictionary of video game theory terms.
Though Half-Real shares its title with my PhD work, this book is brand new, all together nicer, more readable, more fun, and just better.
A lot of work went into this book, so I hope you like it!
We sure will…